RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,155 Populated2,791 Fresh wipes 3 h71 Scan5 min
‹ All servers36.212.12.90:6063
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server1

Offline 36.212.12.90:6063 checked 23h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,922top 36%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123405:0010:0015:0019:0000:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does A Rust Server1 wipe?

Its rhythm cannot be told from the wipes of A Rust Server1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 9 hours ago.

Tags

How should you read the tags on A Rust Server1?

These are the tags A Rust Server1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Rust Server1?

These Rust Metrics lists carry A Rust Server1: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Rust Server1 hold among Rust servers?

Player hours over seven days put A Rust Server1 at #7,922, in the top 36% of all ranked servers.

What player count does A Rust Server1 carry?

Reading for A Rust Server1: offline at this moment; last seen 23 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does A Rust Server1 sit?

No region comes from A Rust Server1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 36.212.12.90:6063.

What Rust version is A Rust Server1 on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server1 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on A Rust Server1, and is it online?

Check: connection. A Rust Server1 is offline at this moment. Last contact was 23 hours ago. Uptime for the last 7 full days: 108 of 168 hours, or 64%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on A Rust Server1?

Reading the name gives no gather rate for A Rust Server1. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Server1 on?

The game generates a procedural map for A Rust Server1.

Connection

How can you get onto A Rust Server1?

Check: join. Open Rust, press F1, then enter client.connect 36.212.12.90:6063. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.