dc-mutsu Rust Staging
Offline 36.13.136.190:28115 checked 14h ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:59 UTC12d ago | 1 | – | running | 1 |
| Thu 24 Sep, 20:52 UTC34d ago | 1 | held half | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/250
- 119/200
- 19/250
- 15/250
- 18/100
- 25/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on dc-mutsu Rust Staging?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does dc-mutsu Rust Staging follow?
Its rhythm cannot be told from the wipes of dc-mutsu Rust Staging on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.
Lists and filters
How should you read the tags on dc-mutsu Rust Staging?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168255 (Build): Game build reading: 168255; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from dc-mutsu Rust Staging. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does dc-mutsu Rust Staging appear in Rust Metrics lists and filters?
These Rust Metrics lists carry dc-mutsu Rust Staging: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does dc-mutsu Rust Staging sit in the rankings?
Ranking for dc-mutsu Rust Staging: #5,586 on seven-day player hours, top 25% of all ranked servers.
What player count does dc-mutsu Rust Staging carry?
dc-mutsu Rust Staging is not responding; status offline, last seen 14 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.
Operator and location
Which location does dc-mutsu Rust Staging run from?
No region tag on dc-mutsu Rust Staging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 36.13.136.190:28115.
What Rust version is dc-mutsu Rust Staging on?
Rust network protocol 2635 and build 168255 on Linux is the build dc-mutsu Rust Staging runs. To get in, your game needs the same protocol; Steam applies the update.
Is dc-mutsu Rust Staging up, and how often does it stay up?
Reading: offline. dc-mutsu Rust Staging last answered 14 hours ago. Reading: 21% uptime over the last 7 full days. It was up 35 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is dc-mutsu Rust Staging configured, and what rules are in force?
Reading the name gives no gather rate for dc-mutsu Rust Staging. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on dc-mutsu Rust Staging?
The game generates a procedural map for dc-mutsu Rust Staging.
Connection
How can you get onto dc-mutsu Rust Staging?
To join: start Rust, press F1 and type client.connect 36.13.136.190:28115. Or press Launch Rust here and Steam opens the game and connects you.