RUST METRICSFlight deck · live data
Data live Servers11,841 Players77,907 Populated3,836 Fresh wipes 3 h159 Scan5 min
‹ All servers35.148.14.13:28015
Offline Full Queue Fresh wipe Wipe due No query

Shawn's Rust Practice

Offline 35.148.14.13:28015 checked 25d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,046top 65%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Shawn's Rust Practice follow?

To tell the rhythm of Shawn's Rust Practice, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 19 hours ago.

Tags

Which tags does Shawn's Rust Practice carry, and what do they mean?

Tags published by Shawn's Rust Practice, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Shawn's Rust Practice?

These Rust Metrics lists carry Shawn's Rust Practice: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

Where does Shawn's Rust Practice sit in the rankings?

Ranking for Shawn's Rust Practice: #15,046 on seven-day player hours, top 65% of all ranked servers.

How full does Shawn's Rust Practice get?

Shawn's Rust Practice is not responding; status offline, last seen 25 days 22 hours ago.

Server details

Where does Shawn's Rust Practice sit?

Reading: location. Shawn's Rust Practice gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 35.148.14.13:28015.

What Rust version is Shawn's Rust Practice on?

Rust network protocol 2634 and build 166494 on Windows is the build Shawn's Rust Practice runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Shawn's Rust Practice, and is it online now?

Check: connection. Shawn's Rust Practice is offline at this moment. Last contact was 25 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.

Rules and settings

How is Shawn's Rust Practice configured, and what rules are in force?

Check: gather rate. The name Shawn's Rust Practice does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Shawn's Rust Practice?

The game generates a procedural map for Shawn's Rust Practice.

Connection

What do you do to join Shawn's Rust Practice?

Check: join. Open Rust, press F1, then enter client.connect 35.148.14.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.