Shawn's Rust Practice
Offline 35.148.14.13:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/200
- 42/200
- 27/200
- 5/200
- 14/150
- 20/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Shawn's Rust Practice follow?
To tell the rhythm of Shawn's Rust Practice, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 19 hours ago.
Tags
Which tags does Shawn's Rust Practice carry, and what do they mean?
Tags published by Shawn's Rust Practice, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Shawn's Rust Practice?
These Rust Metrics lists carry Shawn's Rust Practice: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player count
Where does Shawn's Rust Practice sit in the rankings?
Ranking for Shawn's Rust Practice: #15,046 on seven-day player hours, top 65% of all ranked servers.
How full does Shawn's Rust Practice get?
Shawn's Rust Practice is not responding; status offline, last seen 25 days 22 hours ago.
Server details
Where does Shawn's Rust Practice sit?
Reading: location. Shawn's Rust Practice gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 35.148.14.13:28015.
What Rust version is Shawn's Rust Practice on?
Rust network protocol 2634 and build 166494 on Windows is the build Shawn's Rust Practice runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Shawn's Rust Practice, and is it online now?
Check: connection. Shawn's Rust Practice is offline at this moment. Last contact was 25 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.
Rules and settings
How is Shawn's Rust Practice configured, and what rules are in force?
Check: gather rate. The name Shawn's Rust Practice does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Shawn's Rust Practice?
The game generates a procedural map for Shawn's Rust Practice.
Connection
What do you do to join Shawn's Rust Practice?
Check: join. Open Rust, press F1, then enter client.connect 35.148.14.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.