hello
Offline 35.132.120.96:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 470/575
- 440/475
- 984/250
- 62/100
- 983/250
- 23/250
Quick answers
from the figures on this pageWipe timing
How often does hello wipe, and when?
To tell the rhythm of hello, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 20 hours ago the current world was made.
Tag meanings
Which tags does hello carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from hello. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show hello?
These Rust Metrics lists carry hello: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does hello sit in the rankings?
Ranking for hello: #15,478 on seven-day player hours, top 71% of all ranked servers.
How full does hello get?
Status for hello: offline. Last seen 35 days 20 hours ago.
Server details
Which location does hello run from?
Reading: location. hello gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 35.132.120.96:28015.
What Rust version is hello on?
Rust network protocol 2633 and build 165217 on Windows is the build hello runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is hello, and is it online now?
hello reports offline. The last reading came 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does hello enforce, and what are its settings?
No gather rate appears in the name: hello. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is hello on?
Check: map. Procedural, generated by the game, on hello.
How to join
How do you connect to hello?
Press F1 in Rust and enter client.connect 35.132.120.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.