RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,587 Populated2,830 Fresh wipes 3 h60 Scan5 min
‹ All servers31.97.103.50:28015
Online Full Queue Fresh wipe Wipe due No query

Hotdog Server PvE

Online 31.97.103.50:28015 checked 8m ago

pve
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,715 ×1000

Entities

48 h range 109,048–111,778 · memory 3,243 MB
1239 ET SINCE RESTART 3D 02H

Uptime

3 days 2 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,642top 43%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,243MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Hotdog Server PvE?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Hotdog Server PvE wipe?

The rhythm of Hotdog Server PvE's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 5 hours ago.

Lists and filters

How should you read the tags on Hotdog Server PvE?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from Hotdog Server PvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Hotdog Server PvE?

On Rust Metrics, Hotdog Server PvE sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

What position does Hotdog Server PvE hold among Rust servers?

Ranking for Hotdog Server PvE: #9,642 on seven-day player hours, top 43% of all ranked servers.

How full does Hotdog Server PvE get?

Current headcount on Hotdog Server PvE: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.

Operator and location

Where does Hotdog Server PvE sit?

Reading: location. Hotdog Server PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.97.103.50:28015.

What Rust version is Hotdog Server PvE on?

Rust network protocol 2635 and build 168909 on Linux is the build Hotdog Server PvE runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Hotdog Server PvE?

Over the last 48 hours the average was 73 server fps; the floor was 35. Peak entity count: 111,778. Buildings, deployables and all else included. Reading: 3,923 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Hotdog Server PvE, and is it online now?

Reading: online. Hotdog Server PvE answers right now. Reading: uptime. About 3 days 2 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Hotdog Server PvE configured, and what rules are in force?

No gather rate appears in the name: Hotdog Server PvE. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Hotdog Server PvE?

From seed 6738, the game generates the procedural map on Hotdog Server PvE. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Hotdog Server PvE?

To join: start Rust, press F1 and type client.connect 31.97.103.50:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.