Rusty
Offline 31.94.30.93:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 242/300
- 41/250
- 31/250
- 69/100
- 80/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rusty follow?
To tell the rhythm of Rusty, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 7 hours ago.
Lists and filters
Which tags does Rusty carry, and what do they mean?
Tags published by Rusty, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rusty?
On Rust Metrics, Rusty sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What player count does Rusty carry?
Reading for Rusty: offline at this moment; last seen 45 days 8 hours ago.
Server details
What location is Rusty hosted in?
No region comes from Rusty. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.94.30.93:28015.
What Rust version is Rusty on?
Rust network protocol 2633 and build 163794 on Windows is the build Rusty runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rusty, and is it online now?
Reading: offline. Rusty last answered 45 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Rusty enforce, and what are its settings?
Check: gather rate. The name Rusty does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rusty on?
Check: map. Procedural, generated by the game, on Rusty.
Join
What do you do to join Rusty?
Check: join. Open Rust, press F1, then enter client.connect 31.94.30.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.