Rusty
Offline 31.94.30.27:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 121/200
- 17/250
- 15/250
- 18/100
- 29/200
Quick answers
from the figures on this pageReset cycle
How often does Rusty wipe, and when?
Its rhythm cannot be told from the wipes of Rusty on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 10 hours ago.
Tag meanings
How should you read the tags on Rusty?
Tags published by Rusty, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rusty?
On Rust Metrics, Rusty sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rusty sit in the rankings?
Player hours over seven days put Rusty at #13,043, in the top – of all ranked servers.
How full does Rusty get?
Status for Rusty: offline. Last seen 45 days 8 hours ago.
Server details
Where does Rusty sit?
No region tag on Rusty. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.94.30.27:28015.
What Rust version is Rusty on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Rusty. To get in, your game needs the same protocol; Steam applies the update.
Is Rusty up, and how often does it stay up?
Reading: offline. Rusty last answered 45 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Rusty configured, and what rules are in force?
Reading the name gives no gather rate for Rusty. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Rusty?
Check: map. Procedural, generated by the game, on Rusty.
How to join
How do you connect to Rusty?
Check: join. Open Rust, press F1, then enter client.connect 31.94.30.27:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.