Rusty
Offline 31.94.28.5:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 108/200
- 16/250
- 15/250
- 16/100
- 21/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rusty follow?
To tell the rhythm of Rusty, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 11 hours ago.
Lists and filters
Which tags does Rusty carry, and what do they mean?
Tags published by Rusty, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rusty?
On Rust Metrics, Rusty sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rusty hold among Rust servers?
Ranking for Rusty: #12,900 on seven-day player hours, top – of all ranked servers.
What is the population on Rusty?
Status for Rusty: offline. Last seen 44 days 14 hours ago.
Server details
What location is Rusty hosted in?
No region comes from Rusty. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 31.94.28.5:28015.
What Rust version is Rusty on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Rusty. Check: protocol. To join, your game must match; Steam handles the update.
Is Rusty up, and how often does it stay up?
Check: connection. Rusty is offline at this moment. Last contact was 44 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Rusty?
Check: gather rate. The name Rusty does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rusty?
Check: map. Procedural, generated by the game, on Rusty.
Connection
What do you do to join Rusty?
Press F1 in Rust and enter client.connect 31.94.28.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.