Rusty
Offline 31.94.28.4:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 686/750
- 59/250
- 94/250
- 400/450
- 208/250
- 174/250
Quick answers
from the figures on this pageReset cycle
When does Rusty wipe?
Its rhythm cannot be told from the wipes of Rusty on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 5 hours ago.
Lists and filters
How should you read the tags on Rusty?
These are the tags Rusty publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rusty appear in Rust Metrics lists and filters?
On Rust Metrics, Rusty sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rusty hold among Rust servers?
Player hours over seven days put Rusty at #12,835, in the top – of all ranked servers.
What is the population on Rusty?
Rusty is not responding; status offline, last seen 43 days 4 hours ago.
Operator and location
Where does Rusty sit?
No region tag on Rusty. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.94.28.4:28015.
What Rust version is Rusty on?
Reading: Rusty, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rusty, and is it online now?
Reading: offline. Rusty last answered 43 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rusty?
Check: gather rate. The name Rusty does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rusty on?
The game generates a procedural map for Rusty.
Join
What do you do to join Rusty?
Press F1 in Rust and enter client.connect 31.94.28.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.