klimashook_r34 (EAC OFF)
Offline 31.77.154.255:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 544/575
- 361/400
- 36/250
- 44/250
- 157/200
- 77/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does klimashook_r34 (EAC OFF) follow?
The rhythm of klimashook_r34 (EAC OFF)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 13 hours ago the current world was made.
Tag meanings
Which tags does klimashook_r34 (EAC OFF) carry, and what do they mean?
These are the tags klimashook_r34 (EAC OFF) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does klimashook_r34 (EAC OFF) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry klimashook_r34 (EAC OFF): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does klimashook_r34 (EAC OFF) sit in the rankings?
Ranking for klimashook_r34 (EAC OFF): #15,403 on seven-day player hours, top – of all ranked servers.
What is the population on klimashook_r34 (EAC OFF)?
Reading for klimashook_r34 (EAC OFF): offline at this moment; last seen 38 days 23 hours ago.
Server
Where does klimashook_r34 (EAC OFF) sit?
No region comes from klimashook_r34 (EAC OFF). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.77.154.255:28015.
What Rust version is klimashook_r34 (EAC OFF) on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by klimashook_r34 (EAC OFF). To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on klimashook_r34 (EAC OFF), and is it online?
Reading: offline. klimashook_r34 (EAC OFF) last answered 38 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Rules and settings
How is klimashook_r34 (EAC OFF) configured, and what rules are in force?
Check: gather rate. The name klimashook_r34 (EAC OFF) does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on klimashook_r34 (EAC OFF)?
Check: map. Procedural, generated by the game, on klimashook_r34 (EAC OFF).
Connection
How can you get onto klimashook_r34 (EAC OFF)?
Press F1 in Rust and enter client.connect 31.77.154.255:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.