RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers31.77.109.228:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust Server

Online 31.77.109.228:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 36 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,851 ×1000

Entities

48 h range 146,529–149,233 · memory 4,092 MB
1239 ET SINCE RESTART 4D 22H

Uptime

4 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory4,092MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Rust Server wipe?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 10 hours ago.

Tags

Which tags does My Rust Server carry, and what do they mean?

Tags published by My Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Rust Server?

Current headcount on My Rust Server: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server

Where does My Rust Server sit?

No region tag on My Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.77.109.228:28015.

What Rust version is My Rust Server on?

Reading: My Rust Server, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does My Rust Server perform?

Reading: 67 server fps on average across the last 48 hours. It never dropped below 36. Peak entity count: 149,233. Buildings, deployables and all else included. Memory peak: 4,705 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is My Rust Server, and is it online now?

Check: connection. My Rust Server is online at this moment. By its reported uptime, the last restart was roughly 4 days 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Rules and settings

What settings and rules apply on My Rust Server?

No gather rate appears in the name: My Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server on?

From seed 12345, the game generates the procedural map on My Rust Server. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join My Rust Server?

To join: start Rust, press F1 and type client.connect 31.77.109.228:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.