ServerName
Offline 31.76.97.1:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:36 UTC3d ago | 1 | – | running | 1 |
| Mon 5 Oct, 07:29 UTC22d ago | 1 | held half | 19.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 377/425
- 23/250
- 44/250
- 177/200
- 68/200
- 76/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does ServerName follow?
To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 11 hours ago the current world was made.
Lists and filters
Which tags does ServerName carry, and what do they mean?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does ServerName hold among Rust servers?
Ranking for ServerName: #8,647 on seven-day player hours, top 39% of all ranked servers.
What player count does ServerName carry?
Reading for ServerName: offline at this moment; last seen 3 days 3 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does ServerName run from?
Reading: location. ServerName gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.76.97.1:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on ServerName, and is it online?
Check: connection. ServerName is offline at this moment. Last contact was 3 days 3 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What rules does ServerName enforce, and what are its settings?
No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is ServerName on?
The game generates a procedural map for ServerName.
Connection
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 31.76.97.1:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.