RUST METRICSFlight deck · live data
Data live Servers11,677 Players48,863 Populated3,243 Fresh wipes 3 h128 Scan5 min
‹ All servers31.76.249.99:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust 2633 - Large 6000

Offline 31.76.249.99:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,072top 60%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Local Rust 2633 - Large 6000 wipe, and when?

The rhythm of Local Rust 2633 - Large 6000's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 3 hours ago.

Tag meanings

Which tags does Local Rust 2633 - Large 6000 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Local Rust 2633 - Large 6000. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local Rust 2633 - Large 6000 appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust 2633 - Large 6000 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Local Rust 2633 - Large 6000 hold among Rust servers?

Ranking for Local Rust 2633 - Large 6000: #13,072 on seven-day player hours, top 60% of all ranked servers.

What player count does Local Rust 2633 - Large 6000 carry?

Reading for Local Rust 2633 - Large 6000: offline at this moment; last seen 10 days 1 hours ago.

Operator and location

Which location does Local Rust 2633 - Large 6000 run from?

Reading: location. Local Rust 2633 - Large 6000 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.76.249.99:28015.

What Rust version is Local Rust 2633 - Large 6000 on?

Rust network protocol 2633 and build 165217 on Windows is the build Local Rust 2633 - Large 6000 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local Rust 2633 - Large 6000, and is it online?

Local Rust 2633 - Large 6000 reports offline. The last reading came 10 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Local Rust 2633 - Large 6000 enforce, and what are its settings?

No gather rate appears in the name: Local Rust 2633 - Large 6000. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Local Rust 2633 - Large 6000?

The game generates a procedural map for Local Rust 2633 - Large 6000.

How to join

How do you connect to Local Rust 2633 - Large 6000?

Check: join. Open Rust, press F1, then enter client.connect 31.76.249.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.