RUST METRICSFlight deck · live data
Data live Servers11,703 Players49,472 Populated2,998 Fresh wipes 3 h104 Scan5 min
‹ All servers31.76.119.250:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust

Offline 31.76.119.250:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,167top 64%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local Rust wipe, and when?

Its rhythm cannot be told from the wipes of Local Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.

Tag meanings

Which tags does Local Rust carry, and what do they mean?

Tags published by Local Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local Rust appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Local Rust sit in the rankings?

Ranking for Local Rust: #14,167 on seven-day player hours, top 64% of all ranked servers.

What is the population on Local Rust?

Status for Local Rust: offline. Last seen 5 days 16 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Local Rust hosted in?

No region comes from Local Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.76.119.250:28015.

What Rust version is Local Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Rust. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local Rust, and is it online?

Reading: offline. Local Rust last answered 5 days 16 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

How is Local Rust configured, and what rules are in force?

Check: gather rate. The name Local Rust does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

What map is Local Rust on?

Procedural map on Local Rust, made by the game's generator.

Connection

What do you do to join Local Rust?

To join: start Rust, press F1 and type client.connect 31.76.119.250:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.