My Local Server
Offline 31.59.87.109:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 656/675
- 439/425
- 44/250
- 47/250
- 179/200
- 108/125
Quick answers
from the figures on this pageReset cycle
How often does My Local Server wipe, and when?
Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 17 hours ago the current world was made.
Lists and filters
Which tags does My Local Server carry, and what do they mean?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Local Server?
These Rust Metrics lists carry My Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #15,423 on seven-day player hours, top 69% of all ranked servers.
What player count does My Local Server carry?
My Local Server is not responding; status offline, last seen 3 days 8 hours ago. Seven-day reading: 0 players on average.
Server
Which location does My Local Server run from?
No region tag on My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.59.87.109:28015.
What Rust version is My Local Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Local Server. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Server up, and how often does it stay up?
My Local Server reports offline. The last reading came 3 days 8 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What rules does My Local Server enforce, and what are its settings?
Check: gather rate. The name My Local Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
What map is My Local Server on?
Check: map. Procedural, generated by the game, on My Local Server.
How to join
What do you do to join My Local Server?
Press F1 in Rust and enter client.connect 31.59.87.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.