RUST METRICSFlight deck · live data
Data live Servers11,770 Players76,905 Populated3,727 Fresh wipes 3 h143 Scan5 min
‹ All servers31.59.206.71:28015
Offline Full Queue Fresh wipe Wipe due No query

[RU] Rustochill | Vanilla | monthly

Offline 31.59.206.71:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,494top 65%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does [RU] Rustochill | Vanilla | monthly follow?

To tell the rhythm of [RU] Rustochill | Vanilla | monthly, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 17 hours ago.

Lists and filters

How should you read the tags on [RU] Rustochill | Vanilla | monthly?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from [RU] Rustochill | Vanilla | monthly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [RU] Rustochill | Vanilla | monthly?

Rust Metrics lists featuring [RU] Rustochill | Vanilla | monthly: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does [RU] Rustochill | Vanilla | monthly hold among Rust servers?

Ranking for [RU] Rustochill | Vanilla | monthly: #14,494 on seven-day player hours, top 65% of all ranked servers.

How full does [RU] Rustochill | Vanilla | monthly get?

[RU] Rustochill | Vanilla | monthly is not responding; status offline, last seen 18 days 16 hours ago.

Server details

Which location does [RU] Rustochill | Vanilla | monthly run from?

Check: location. No region tag comes from [RU] Rustochill | Vanilla | monthly, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.59.206.71:28015.

What Rust version is [RU] Rustochill | Vanilla | monthly on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by [RU] Rustochill | Vanilla | monthly. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [RU] Rustochill | Vanilla | monthly, and is it online now?

Check: connection. [RU] Rustochill | Vanilla | monthly is offline at this moment. Last contact was 18 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.

Rules and settings

What rules does [RU] Rustochill | Vanilla | monthly enforce, and what are its settings?

No gather rate appears in the name: [RU] Rustochill | Vanilla | monthly. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [RU] Rustochill | Vanilla | monthly?

The game generates a procedural map for [RU] Rustochill | Vanilla | monthly.

Join

What do you do to join [RU] Rustochill | Vanilla | monthly?

Press F1 in Rust and enter client.connect 31.59.206.71:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.