RUST METRICSFlight deck · live data
Data live Servers11,867 Players96,005 Populated3,901 Fresh wipes 3 h390 Scan5 min
‹ All servers31.58.251.6:28015
Offline Full Queue Fresh wipe Wipe due No query

FEHMİ ERKEN LAB.

Offline 31.58.251.6:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,379top 70%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:31 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on FEHMİ ERKEN LAB.?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in.

What wipe timing does FEHMİ ERKEN LAB. follow?

The rhythm of FEHMİ ERKEN LAB.'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 18 hours ago.

Tag meanings

Which tags does FEHMİ ERKEN LAB. carry, and what do they mean?

Tags published by FEHMİ ERKEN LAB., read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show FEHMİ ERKEN LAB.?

These Rust Metrics lists carry FEHMİ ERKEN LAB.: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does FEHMİ ERKEN LAB. hold among Rust servers?

Player hours over seven days put FEHMİ ERKEN LAB. at #15,379, in the top 70% of all ranked servers.

What player count does FEHMİ ERKEN LAB. carry?

Status for FEHMİ ERKEN LAB.: offline. Last seen 8 days 23 hours ago.

Operator and location

Where does FEHMİ ERKEN LAB. sit?

No region tag on FEHMİ ERKEN LAB.. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.58.251.6:28015.

What Rust version is FEHMİ ERKEN LAB. on?

Reading: FEHMİ ERKEN LAB., Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is FEHMİ ERKEN LAB., and is it online now?

FEHMİ ERKEN LAB. reports offline. The last reading came 8 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Rules and settings

What settings and rules apply on FEHMİ ERKEN LAB.?

No gather rate appears in the name: FEHMİ ERKEN LAB.. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is FEHMİ ERKEN LAB. on?

Procedural map on FEHMİ ERKEN LAB., made by the game's generator.

Join

How do you connect to FEHMİ ERKEN LAB.?

Press F1 in Rust and enter client.connect 31.58.251.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.