Dimiki
Offline 31.58.182.17:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 41/250
- 38/250
- 116/150
- 127/200
Quick answers
from the figures on this pageWipe schedule
How often does Dimiki wipe, and when?
To tell the rhythm of Dimiki, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 12 hours ago.
Tags
Which tags does Dimiki carry, and what do they mean?
Tags published by Dimiki, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Dimiki appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Dimiki: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Dimiki hold among Rust servers?
Ranking for Dimiki: #14,795 on seven-day player hours, top 67% of all ranked servers.
How full does Dimiki get?
Reading for Dimiki: offline at this moment; last seen 19 days 8 hours ago.
Server details
Where does Dimiki sit?
Reading: location. Dimiki gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.58.182.17:28015.
What Rust version is Dimiki on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by Dimiki. Matching protocol is required to join. Let Steam update your game.
How reliable is Dimiki, and is it online now?
Reading: offline. Dimiki last answered 19 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
What settings and rules apply on Dimiki?
Reading the name gives no gather rate for Dimiki. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Dimiki on?
The game generates a procedural map for Dimiki.
Connection
How do you connect to Dimiki?
Press F1 in Rust and enter client.connect 31.58.182.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.