Rustochill
Offline 31.58.178.96:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 318/350
- 21/250
- 38/250
- 138/200
- 53/200
- 51/100
Quick answers
from the figures on this pageWipe timing
When does Rustochill wipe?
The rhythm of Rustochill's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 6 hours ago.
Tag meanings
Which tags does Rustochill carry, and what do they mean?
These are the tags Rustochill publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rustochill?
These Rust Metrics lists carry Rustochill: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rustochill sit in the rankings?
Player hours over seven days put Rustochill at #14,472, in the top 63% of all ranked servers.
What is the population on Rustochill?
Status for Rustochill: offline. Last seen 25 days 8 hours ago.
Server
Where does Rustochill sit?
No region tag on Rustochill. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.58.178.96:28015.
What Rust version is Rustochill on?
Reading: Rustochill, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
Is Rustochill up, and how often does it stay up?
Reading: offline. Rustochill last answered 25 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Map and rules
How is Rustochill configured, and what rules are in force?
No gather rate appears in the name: Rustochill. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Rustochill on?
The game generates a procedural map for Rustochill.
How to join
What do you do to join Rustochill?
Check: join. Open Rust, press F1, then enter client.connect 31.58.178.96:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.