RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h186 Scan5 min
‹ All servers31.58.178.101:28015
Offline Full Queue Fresh wipe Wipe due No query

[RU] Rustochill | Vanilla | monthly

Offline 31.58.178.101:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,609top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [RU] Rustochill | Vanilla | monthly wipe, and when?

The rhythm of [RU] Rustochill | Vanilla | monthly's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 15 hours ago.

Tags

How should you read the tags on [RU] Rustochill | Vanilla | monthly?

Tags published by [RU] Rustochill | Vanilla | monthly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [RU] Rustochill | Vanilla | monthly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [RU] Rustochill | Vanilla | monthly: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does [RU] Rustochill | Vanilla | monthly sit in the rankings?

Player hours over seven days put [RU] Rustochill | Vanilla | monthly at #13,609, in the top 61% of all ranked servers.

How full does [RU] Rustochill | Vanilla | monthly get?

[RU] Rustochill | Vanilla | monthly is not responding; status offline, last seen 19 days 20 hours ago.

Server

Which location does [RU] Rustochill | Vanilla | monthly run from?

The name of [RU] Rustochill | Vanilla | monthly points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.58.178.101:28015.

What Rust version is [RU] Rustochill | Vanilla | monthly on?

Rust network protocol 2634 and build 166494 on Windows is the build [RU] Rustochill | Vanilla | monthly runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [RU] Rustochill | Vanilla | monthly, and is it online now?

[RU] Rustochill | Vanilla | monthly reports offline. The last reading came 19 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.

Rules and settings

What settings and rules apply on [RU] Rustochill | Vanilla | monthly?

No gather rate appears in the name: [RU] Rustochill | Vanilla | monthly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is [RU] Rustochill | Vanilla | monthly on?

Procedural map on [RU] Rustochill | Vanilla | monthly, made by the game's generator.

Connection

How do you connect to [RU] Rustochill | Vanilla | monthly?

Check: join. Open Rust, press F1, then enter client.connect 31.58.178.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.