APEX Vanilla
Offline 31.43.150.45:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 484/575
- 299/400
- 41/250
- 34/250
- 83/150
- 107/200
Quick answers
from the figures on this pageReset cycle
When does APEX Vanilla wipe?
To tell the rhythm of APEX Vanilla, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 93 days 13 hours ago.
Tags
How should you read the tags on APEX Vanilla?
These are the tags APEX Vanilla publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Protocol 2631: join only on the same game version; cs158240 (Build): The server runs game build 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show APEX Vanilla?
Rust Metrics lists featuring APEX Vanilla: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does APEX Vanilla sit in the rankings?
Player hours over seven days put APEX Vanilla at #15,382, in the top – of all ranked servers.
What player count does APEX Vanilla carry?
Reading for APEX Vanilla: offline at this moment; last seen 40 days 7 hours ago.
Server details
What location is APEX Vanilla hosted in?
Reading: location. APEX Vanilla gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.43.150.45:28015.
What Rust version is APEX Vanilla on?
Reading: APEX Vanilla, Rust network protocol 2631 and build 158240, Linux. Matching protocol is required to join. Let Steam update your game.
Is APEX Vanilla up, and how often does it stay up?
APEX Vanilla reports offline. The last reading came 40 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What settings and rules apply on APEX Vanilla?
Check: gather rate. The name APEX Vanilla does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on APEX Vanilla?
Procedural map on APEX Vanilla, made by the game's generator.
Join
How do you connect to APEX Vanilla?
Press F1 in Rust and enter client.connect 31.43.150.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.