Local test map
Offline 31.32.14.252:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:16 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 465/475
- 262/225
- 30/250
- 33/250
- 143/200
- 55/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Local test map?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Local test map wipe?
To tell the rhythm of Local test map, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days ago the current world was made.
Tags
How should you read the tags on Local test map?
Tags published by Local test map, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168971 (Build): Game build reading: 168971; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local test map?
These Rust Metrics lists carry Local test map: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Local test map sit in the rankings?
Ranking for Local test map: #10,742 on seven-day player hours, top 48% of all ranked servers.
What player count does Local test map carry?
Status for Local test map: offline. Last seen 4 days 20 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Where does Local test map sit?
No region tag on Local test map. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.32.14.252:28015.
What Rust version is Local test map on?
Reading: Local test map, Rust network protocol 2635 and build 168971, Windows. Matching protocol is required to join. Let Steam update your game.
Is Local test map up, and how often does it stay up?
Local test map reports offline. The last reading came 4 days 20 hours ago. Reading: 3% uptime over the last 6 full days. It was up 4 of 144 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
What rules does Local test map enforce, and what are its settings?
Reading the name gives no gather rate for Local test map. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local test map?
The game generates a procedural map for Local test map.
How to join
How do you connect to Local test map?
Press F1 in Rust and enter client.connect 31.32.14.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.