RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers31.214.203.206:10100
Offline Full Queue Fresh wipe Wipe due No query

BoiledOwlGaming

Offline 31.214.203.206:10100 checked 34d ago

premium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,304top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does BoiledOwlGaming follow?

The rhythm of BoiledOwlGaming's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 20 hours ago.

Tag meanings

Which tags does BoiledOwlGaming carry, and what do they mean?

Tags published by BoiledOwlGaming, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^q (Premium): Entry needs Rust's premium status. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show BoiledOwlGaming?

These Rust Metrics lists carry BoiledOwlGaming: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Player count

What position does BoiledOwlGaming hold among Rust servers?

Ranking for BoiledOwlGaming: #16,304 on seven-day player hours, top 71% of all ranked servers.

What is the population on BoiledOwlGaming?

Status for BoiledOwlGaming: offline. Last seen 34 days 3 hours ago.

Operator and location

What location is BoiledOwlGaming hosted in?

Reading: location. BoiledOwlGaming gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.214.203.206:10100.

What Rust version is BoiledOwlGaming on?

Reading: BoiledOwlGaming, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on BoiledOwlGaming, and is it online?

Reading: offline. BoiledOwlGaming last answered 34 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on BoiledOwlGaming?

No gather rate appears in the name: BoiledOwlGaming. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

What map is BoiledOwlGaming on?

From seed 6738, the game generates the procedural map on BoiledOwlGaming. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to BoiledOwlGaming?

Press F1 in Rust and enter client.connect 31.214.203.206:10100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,^q,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^q
Premium Entry needs Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.