RUST METRICSFlight deck · live data
Data live Servers11,685 Players51,425 Populated3,180 Fresh wipes 3 h127 Scan5 min
‹ All servers31.214.196.157:7917
Online Full Queue Fresh wipe Wipe due No query

Moon's Fun House

Online 31.214.196.157:7917 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 14 28 41 55 PAX 0 /55

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,929 ×1000

Entities

48 h range 84,656–92,665 · memory 1,868 MB
1239 ET SINCE RESTART 20:11

Uptime

20 h 11 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory1,868MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Moon's Fun House?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Moon's Fun House wipe?

Once a month Moon's Fun House wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 15 hours ago.

Lists and filters

Which tags does Moon's Fun House carry, and what do they mean?

Tags published by Moon's Fun House, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): The server holds 55 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Moon's Fun House appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Moon's Fun House: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Moon's Fun House sit in the rankings?

Ranking for Moon's Fun House: #15,335 on seven-day player hours, top 69% of all ranked servers.

What is the population on Moon's Fun House?

0 of 55 slots are filled on Moon's Fun House right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does Moon's Fun House run from?

No region comes from Moon's Fun House. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.214.196.157:7917.

What Rust version is Moon's Fun House on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Moon's Fun House. Matching protocol is required to join. Let Steam update your game.

How does Moon's Fun House perform?

Check: fps. Average 84 server fps over the last 48 hours, low of 58. Within range. Check: entities. The peak was 92,665, counting buildings, deployables and the rest of the world. Reading: 2,297 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Moon's Fun House, and is it online?

Check: connection. Moon's Fun House is online at this moment. Reading: uptime. About 20 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Moon's Fun House configured, and what rules are in force?

Check: gather rate. The name Moon's Fun House does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Moon's Fun House?

Size 4,000 and seed 6738: the game generates the procedural map on Moon's Fun House from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Moon's Fun House?

Press F1 in Rust and enter client.connect 31.214.196.157:7917. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp55
Max players The server holds 55 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.