111OdawgsWorld
Offline 31.214.143.125:10200 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 346/400
- 459/500
- 983/1000
- 45/100
- 992/1000
- 43/250
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on 111OdawgsWorld?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does 111OdawgsWorld wipe?
Once a month 111OdawgsWorld wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 22 hours ago.
Tags
How should you read the tags on 111OdawgsWorld?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from 111OdawgsWorld. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 111OdawgsWorld?
On Rust Metrics, 111OdawgsWorld sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does 111OdawgsWorld hold among Rust servers?
Player hours over seven days put 111OdawgsWorld at #15,863, in the top 72% of all ranked servers.
How full does 111OdawgsWorld get?
111OdawgsWorld is not responding; status offline, last seen 19 days 22 hours ago.
Server details
Where does 111OdawgsWorld sit?
No region comes from 111OdawgsWorld. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 31.214.143.125:10200.
What Rust version is 111OdawgsWorld on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by 111OdawgsWorld. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 111OdawgsWorld, and is it online now?
111OdawgsWorld reports offline. The last reading came 19 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is 111OdawgsWorld configured, and what rules are in force?
Check: gather rate. The name 111OdawgsWorld does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is 111OdawgsWorld on?
Size 3,500 and seed 6738: the game generates the procedural map on 111OdawgsWorld from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join 111OdawgsWorld?
To join: start Rust, press F1 and type client.connect 31.214.143.125:10200. Or press Launch Rust here and Steam opens the game and connects you.
