RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers31.214.142.195:25672
Offline Full Queue Fresh wipe Wipe due No query

Respawn Hub

Offline 31.214.142.195:25672 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,873top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:41 UTC25d ago 2 – running 2
Sat 3 Oct, 04:35 UTC26d ago 3 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Respawn Hub when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Respawn Hub wipe?

Its rhythm cannot be told from the wipes of Respawn Hub on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on Respawn Hub?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Respawn Hub. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Respawn Hub?

Rust Metrics lists featuring Respawn Hub: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Respawn Hub hold among Rust servers?

Player hours over seven days put Respawn Hub at #15,873, in the top 72% of all ranked servers.

What is the population on Respawn Hub?

Status for Respawn Hub: offline. Last seen 20 days 10 hours ago.

Server details

Which location does Respawn Hub run from?

No region tag on Respawn Hub. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.214.142.195:25672.

What Rust version is Respawn Hub on?

Rust network protocol 2634 and build 167058 on Linux is the build Respawn Hub runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Respawn Hub, and is it online?

Check: connection. Respawn Hub is offline at this moment. Last contact was 20 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is Respawn Hub configured, and what rules are in force?

No gather rate appears in the name: Respawn Hub. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Respawn Hub?

From seed 2637908, the game generates the procedural map on Respawn Hub. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Respawn Hub?

To join: start Rust, press F1 and type client.connect 31.214.142.195:25672. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build The server runs game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.