LomRust
Offline 31.192.144.164:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageWipe schedule
When does LomRust wipe?
Its rhythm cannot be told from the wipes of LomRust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 6 hours ago.
Tag meanings
How should you read the tags on LomRust?
These are the tags LomRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LomRust?
These Rust Metrics lists carry LomRust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does LomRust sit in the rankings?
Player hours over seven days put LomRust at #12,900, in the top – of all ranked servers.
What is the population on LomRust?
LomRust is not responding; status offline, last seen 45 days 4 hours ago.
Operator and location
Which location does LomRust run from?
No region comes from LomRust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.192.144.164:28015.
What Rust version is LomRust on?
Reading: LomRust, Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is LomRust up, and how often does it stay up?
LomRust reports offline. The last reading came 45 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Settings and map
What settings and rules apply on LomRust?
Check: gather rate. The name LomRust does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is LomRust on?
The game generates a procedural map for LomRust.
Connection
How can you get onto LomRust?
Check: join. Open Rust, press F1, then enter client.connect 31.192.144.164:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.