WW
Offline 31.192.140.131:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 226/250
- 196/225
- 20/250
- 17/250
- 20/100
- 100/200
Quick answers
from the figures on this pageWipe timing
How often does WW wipe, and when?
To tell the rhythm of WW, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 11 hours ago the current world was made.
Tags
Which tags does WW carry, and what do they mean?
Tags published by WW, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does WW appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WW: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does WW hold among Rust servers?
Ranking for WW: #14,102 on seven-day player hours, top – of all ranked servers.
How full does WW get?
Status for WW: offline. Last seen 44 days 21 hours ago.
Server
Which location does WW run from?
No region comes from WW. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.192.140.131:28015.
What Rust version is WW on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by WW. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on WW, and is it online?
WW reports offline. The last reading came 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on WW?
No gather rate appears in the name: WW. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is WW on?
The game generates a procedural map for WW.
How to join
What do you do to join WW?
To join: start Rust, press F1 and type client.connect 31.192.140.131:28015. Or press Launch Rust here and Steam opens the game and connects you.