Server name on in-game server list
Offline 31.182.204.6:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/700
- 432/475
- 36/250
- 61/250
- 215/200
- 127/150
Quick answers
from the figures on this pageWipe schedule
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 78 days 3 hours ago the current world was made.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): The server runs game build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
On Rust Metrics, Server name on in-game server list sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #15,432, in the top 69% of all ranked servers.
What player count does Server name on in-game server list carry?
Server name on in-game server list is not responding; status offline, last seen 3 days 1 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Server name on in-game server list run from?
No region comes from Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 31.182.204.6:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2632 and build 160556 on Windows, run by Server name on in-game server list. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server name on in-game server list, and is it online now?
Reading: offline. Server name on in-game server list last answered 3 days 1 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What settings and rules apply on Server name on in-game server list?
No gather rate appears in the name: Server name on in-game server list. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Server name on in-game server list on?
Procedural map on Server name on in-game server list, made by the game's generator.
Join
How do you connect to Server name on in-game server list?
Press F1 in Rust and enter client.connect 31.182.204.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.