RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers31.181.119.191:28015
Offline Full Queue Fresh wipe Wipe due No query

╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1

Offline 31.181.119.191:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,484no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 wipe?

Its rhythm cannot be told from the wipes of ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 49 days 22 hours ago the current world was made.

Tag meanings

Which tags does ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 carry, and what do they mean?

These are the tags ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1?

Rust Metrics lists featuring ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 sit in the rankings?

Ranking for ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1: #15,484 on seven-day player hours, top – of all ranked servers.

How full does ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 get?

Status for ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1: offline. Last seen 41 days 17 hours ago.

Server details

What location is ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 hosted in?

Check: location. No region tag comes from ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.181.119.191:28015.

What Rust version is ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 on?

Reading: ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 up, and how often does it stay up?

Reading: offline. ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 last answered 41 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Rules and settings

How is ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 configured, and what rules are in force?

Check: gather rate. The name ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1 does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1?

The game generates a procedural map for ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1.

Join

How do you connect to ╨Э╨░╤И ╤Б╨╡╤А╨▓╨╡╤А 1v1?

To join: start Rust, press F1 and type client.connect 31.181.119.191:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.