RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,744 Populated2,959 Fresh wipes 3 h75 Scan5 min
‹ All servers31.172.201.185:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 31.172.201.185:28015 checked 1d ago

COM 1 · connect

Server instruments

last reading Mon 14:00 UTC
0 125 250 375 500 PAX 2 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,434 ×1000

Entities

48 h range 119,895–122,434 · memory 2,977 MB
1239 ET SINCE RESTART 05:24

Uptime

5 h 24 min since its last restart, at the last reading
7-day average1peak 2
Rank#9,361top 42%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory2,977MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5211:0012:0013:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Server Name wipe?

To tell the rhythm of My Server Name, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 hours ago.

Tags

How should you read the tags on My Server Name?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Server Name?

On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does My Server Name sit in the rankings?

Player hours over seven days put My Server Name at #9,361, in the top 42% of all ranked servers.

What player count does My Server Name carry?

My Server Name is not responding; status offline, last seen 36 hours ago. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.

Server

Where does My Server Name sit?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.172.201.185:28015.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.

How does My Server Name perform?

Check: fps. Average 90 server fps over the last 48 hours, low of 70. Within range. Reading: 122,434 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,977 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is My Server Name up, and how often does it stay up?

Reading: offline. My Server Name last answered 36 hours ago. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

How is My Server Name configured, and what rules are in force?

Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is My Server Name on?

From seed 1234567, the game generates the procedural map on My Server Name. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join My Server Name?

To join: start Rust, press F1 and type client.connect 31.172.201.185:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.