RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,615 Populated3,861 Fresh wipes 3 h535 Scan5 min
‹ All servers31.165.212.220:28015
Offline Full Queue Fresh wipe Wipe due No query

Geile Stories aus dem All

Offline 31.165.212.220:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,289top 33%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:17 UTC4d ago 1 – running 0
Fri 23 Oct, 20:32 UTC5d ago 1 – 1.6 days 0
Sun 18 Oct, 20:13 UTC11d ago 1 – 5 days 0
Sun 18 Oct, 13:32 UTC11d ago 1 – 0.3 days 0
Sat 17 Oct, 20:06 UTC12d ago 1 – 0.7 days 1
Tue 13 Oct, 21:18 UTC15d ago 1 – 3.9 days 1
Sat 3 Oct, 21:32 UTC25d ago 1 – 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Geile Stories aus dem All when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Geile Stories aus dem All follow?

There is no next wipe to predict: Geile Stories aus dem All wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 8 hours ago.

Lists and filters

How should you read the tags on Geile Stories aus dem All?

Tags published by Geile Stories aus dem All, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Geile Stories aus dem All?

Rust Metrics lists featuring Geile Stories aus dem All: Rust servers in Oceania and Rust community servers: live readings. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Geile Stories aus dem All hold among Rust servers?

Player hours over seven days put Geile Stories aus dem All at #7,289, in the top 33% of all ranked servers.

What is the population on Geile Stories aus dem All?

Status for Geile Stories aus dem All: offline. Last seen 45 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Server details

Which location does Geile Stories aus dem All run from?

The name of Geile Stories aus dem All points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.165.212.220:28015.

What Rust version is Geile Stories aus dem All on?

Reading: Geile Stories aus dem All, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is Geile Stories aus dem All up, and how often does it stay up?

Check: connection. Geile Stories aus dem All is offline at this moment. Last contact was 45 hours ago. Uptime for the last 7 full days: 18 of 168 hours, or 11%. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

How is Geile Stories aus dem All configured, and what rules are in force?

Check: gather rate. The name Geile Stories aus dem All does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How can you get onto Geile Stories aus dem All?

Check: join. Open Rust, press F1, then enter client.connect 31.165.212.220:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.