RUST METRICSFlight deck · live data
Data live Servers11,640 Players32,367 Populated2,784 Fresh wipes 3 h73 Scan5 min
‹ All servers31.134.188.77:28015
Offline Full Queue Fresh wipe Wipe due No query

10.145.64.33

Offline 31.134.188.77:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,190top 32%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:20 UTC6d ago 1 – running 0
Sat 17 Oct, 23:51 UTC11d ago 1 held half 4.9 days 0
Tue 13 Oct, 12:23 UTC15d ago 0 – 4.5 days 0
Mon 5 Oct, 18:43 UTC23d ago 0 – 7.7 days 1
Sat 26 Sep, 21:23 UTC32d ago 1 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 10.145.64.33 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 17 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does 10.145.64.33 wipe?

There is no next wipe to predict: 10.145.64.33 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 6 hours ago.

Tag meanings

Which tags does 10.145.64.33 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from 10.145.64.33. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 10.145.64.33?

Rust Metrics lists featuring 10.145.64.33: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does 10.145.64.33 sit in the rankings?

Ranking for 10.145.64.33: #7,190 on seven-day player hours, top 32% of all ranked servers.

How full does 10.145.64.33 get?

Reading for 10.145.64.33: offline at this moment; last seen 2 days 2 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does 10.145.64.33 run from?

No region comes from 10.145.64.33. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.134.188.77:28015.

What Rust version is 10.145.64.33 on?

Reading: 10.145.64.33, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on 10.145.64.33, and is it online?

10.145.64.33 reports offline. The last reading came 2 days 2 hours ago. Uptime for the last 7 full days: 29 of 168 hours, or 17%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is 10.145.64.33 configured, and what rules are in force?

No gather rate appears in the name: 10.145.64.33. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on 10.145.64.33?

The game generates a procedural map for 10.145.64.33.

Join

How do you connect to 10.145.64.33?

To join: start Rust, press F1 and type client.connect 31.134.188.77:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.