Server Name
Offline 31.132.226.74:29015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/250
- 89/200
- 230/250
- 7/100
- 279/325
- 277/275
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Server Name follow?
Its rhythm cannot be told from the wipes of Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Tag meanings
How should you read the tags on Server Name?
These are the tags Server Name publishes, and the server browser reads them: mp100 (Max players): 100 slots in total; v1069 (Protocol): Match the game version: protocol 1069 is required; rust (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server Name?
These Rust Metrics lists carry Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.
Player count
Where does Server Name sit in the rankings?
Ranking for Server Name: #15,264 on seven-day player hours, top 69% of all ranked servers.
How full does Server Name get?
Reading for Server Name: offline at this moment; last seen 3 days ago. Check: player average. 0 over the last seven days.
Server
Where does Server Name sit?
Reading: location. Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.132.226.74:29015.
What Rust version is Server Name on?
Version check: Rust network protocol 1069 on Windows, run by Server Name. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Server Name, and is it online?
Check: connection. Server Name is offline at this moment. Last contact was 3 days ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 27 October 2026.
Rules and settings
How is Server Name configured, and what rules are in force?
No gather rate appears in the name: Server Name. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Server Name?
Check: join. Open Rust, press F1, then enter client.connect 31.132.226.74:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.