My Server Name
Offline 31.131.208.3:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 487/525
- 28/250
- 49/250
- 238/275
- 91/200
- 98/150
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 7 hours ago.
Lists and filters
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #13,973, in the top 61% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 32 days 7 hours ago.
Server details
What location is My Server Name hosted in?
No region tag on My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.131.208.3:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 165217 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 32 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Rules and settings
What settings and rules apply on My Server Name?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
How to join
How can you get onto My Server Name?
Press F1 in Rust and enter client.connect 31.131.208.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.