Daniels Testserver
Offline 31.10.149.10:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 517/625
- 31/250
- 49/250
- 262/325
- 101/200
- 113/150
Quick answers
from the figures on this pageWipe schedule
When does Daniels Testserver wipe?
Its rhythm cannot be told from the wipes of Daniels Testserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 9 hours ago.
Tags
How should you read the tags on Daniels Testserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Daniels Testserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Daniels Testserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Daniels Testserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Daniels Testserver hold among Rust servers?
Ranking for Daniels Testserver: #15,474 on seven-day player hours, top 67% of all ranked servers.
What player count does Daniels Testserver carry?
Reading for Daniels Testserver: offline at this moment; last seen 36 days 1 hours ago.
Operator and location
Where does Daniels Testserver sit?
No region tag on Daniels Testserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.10.149.10:28015.
What Rust version is Daniels Testserver on?
Rust network protocol 2633 and build 164530 on Linux is the build Daniels Testserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Daniels Testserver, and is it online?
Check: connection. Daniels Testserver is offline at this moment. Last contact was 36 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Rules and settings
What settings and rules apply on Daniels Testserver?
No gather rate appears in the name: Daniels Testserver. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
Which map is live on Daniels Testserver?
The game generates a procedural map for Daniels Testserver.
Join
How do you connect to Daniels Testserver?
Press F1 in Rust and enter client.connect 31.10.149.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.