RUST METRICSFlight deck · live data
Data live Servers11,750 Players59,433 Populated3,457 Fresh wipes 3 h137 Scan5 min
‹ All servers31.10.149.10:28015
Offline Full Queue Fresh wipe Wipe due No query

Daniels Testserver

Offline 31.10.149.10:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,474top 67%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Daniels Testserver wipe?

Its rhythm cannot be told from the wipes of Daniels Testserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 9 hours ago.

Tags

How should you read the tags on Daniels Testserver?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Daniels Testserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Daniels Testserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Daniels Testserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Daniels Testserver hold among Rust servers?

Ranking for Daniels Testserver: #15,474 on seven-day player hours, top 67% of all ranked servers.

What player count does Daniels Testserver carry?

Reading for Daniels Testserver: offline at this moment; last seen 36 days 1 hours ago.

Operator and location

Where does Daniels Testserver sit?

No region tag on Daniels Testserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.10.149.10:28015.

What Rust version is Daniels Testserver on?

Rust network protocol 2633 and build 164530 on Linux is the build Daniels Testserver runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Daniels Testserver, and is it online?

Check: connection. Daniels Testserver is offline at this moment. Last contact was 36 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Rules and settings

What settings and rules apply on Daniels Testserver?

No gather rate appears in the name: Daniels Testserver. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

Which map is live on Daniels Testserver?

The game generates a procedural map for Daniels Testserver.

Join

How do you connect to Daniels Testserver?

Press F1 in Rust and enter client.connect 31.10.149.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.