nmg-cycle
Offline 3.87.186.226:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 492/475
- 289/225
- 32/250
- 35/250
- 152/200
- 58/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does nmg-cycle follow?
Its rhythm cannot be told from the wipes of nmg-cycle on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 33 days 22 hours ago.
Tags
Which tags does nmg-cycle carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165566 (Build): The server runs game build 165566; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from nmg-cycle. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nmg-cycle appear in Rust Metrics lists and filters?
Rust Metrics lists featuring nmg-cycle: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does nmg-cycle hold among Rust servers?
Player hours over seven days put nmg-cycle at #15,641, in the top 71% of all ranked servers.
How full does nmg-cycle get?
Status for nmg-cycle: offline. Last seen 33 days 22 hours ago.
Operator and location
Where does nmg-cycle sit?
No region tag on nmg-cycle. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 3.87.186.226:28015.
What Rust version is nmg-cycle on?
Version check: Rust network protocol 2633 and build 165566 on Linux, run by nmg-cycle. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on nmg-cycle, and is it online?
Reading: offline. nmg-cycle last answered 33 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Settings and map
What settings and rules apply on nmg-cycle?
No gather rate appears in the name: nmg-cycle. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is nmg-cycle on?
Procedural map on nmg-cycle, made by the game's generator.
Connection
What do you do to join nmg-cycle?
To join: start Rust, press F1 and type client.connect 3.87.186.226:28015. Or press Launch Rust here and Steam opens the game and connects you.