RUST METRICSFlight deck · live data
Data live Servers11,656 Players45,182 Populated3,070 Fresh wipes 3 h108 Scan5 min
‹ All servers3.145.37.85:52257
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 3.145.37.85:52257 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,489no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Untitled Rust Server follow?

Its rhythm cannot be told from the wipes of My Untitled Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 41 days 11 hours ago.

Tag meanings

Which tags does My Untitled Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Untitled Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #15,489 on seven-day player hours, top – of all ranked servers.

What player count does My Untitled Rust Server carry?

Reading for My Untitled Rust Server: offline at this moment; last seen 41 days 11 hours ago.

Server details

Where does My Untitled Rust Server sit?

No region comes from My Untitled Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 3.145.37.85:52257.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2633 and build 163794 on Linux is the build My Untitled Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Untitled Rust Server, and is it online now?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 41 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name: My Untitled Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Untitled Rust Server on?

Procedural map on My Untitled Rust Server, made by the game's generator.

Join

How can you get onto My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 3.145.37.85:52257. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.