RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h133 Scan5 min
‹ All servers3.145.172.215:35310
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 3.145.172.215:35310 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,150no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Untitled Rust Server follow?

Its rhythm cannot be told from the wipes of My Untitled Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164008 (Build): Game build reading: 164008; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #15,150 on seven-day player hours, top – of all ranked servers.

What is the population on My Untitled Rust Server?

My Untitled Rust Server is not responding; status offline, last seen 44 days 2 hours ago.

Server

Where does My Untitled Rust Server sit?

No region comes from My Untitled Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 3.145.172.215:35310.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2633 and build 164008 on Linux, run by My Untitled Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Untitled Rust Server, and is it online?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 44 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is My Untitled Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Untitled Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Untitled Rust Server on?

Check: map. Procedural, generated by the game, on My Untitled Rust Server.

Join

How do you connect to My Untitled Rust Server?

To join: start Rust, press F1 and type client.connect 3.145.172.215:35310. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs164008,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164008
Build Game build reading: 164008.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.