RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h136 Scan5 min
‹ All servers27.82.40.41:28015
Online Full Queue Fresh wipe Wipe due No query

LinuxGSM-_LUST

Online 27.82.40.41:28015 checked 9m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:07 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on LinuxGSM-_LUST when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does LinuxGSM-_LUST wipe, and when?

Its rhythm cannot be told from the wipes of LinuxGSM-_LUST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.

Tags

How should you read the tags on LinuxGSM-_LUST?

These are the tags LinuxGSM-_LUST publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LinuxGSM-_LUST?

Rust Metrics lists featuring LinuxGSM-_LUST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does LinuxGSM-_LUST hold among Rust servers?

Player hours over seven days put LinuxGSM-_LUST at #15,405, in the top 69% of all ranked servers.

What player count does LinuxGSM-_LUST carry?

0 of 50 slots are filled on LinuxGSM-_LUST right now. Check: player average. 0 over the last seven days.

Server details

Which location does LinuxGSM-_LUST run from?

No region tag on LinuxGSM-_LUST. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 27.82.40.41:28015.

What Rust version is LinuxGSM-_LUST on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM-_LUST. Matching protocol is required to join. Let Steam update your game.

How reliable is LinuxGSM-_LUST, and is it online now?

LinuxGSM-_LUST reports online. Status: normal. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on LinuxGSM-_LUST?

Check: gather rate. The name LinuxGSM-_LUST does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on LinuxGSM-_LUST?

The game generates a procedural map for LinuxGSM-_LUST.

Join

How do you connect to LinuxGSM-_LUST?

To join: start Rust, press F1 and type client.connect 27.82.40.41:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.