rustception mapgen test
Offline 27.32.96.95:28035 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 460/525
- 27/250
- 46/250
- 209/275
- 78/200
- 92/150
Quick answers
from the figures on this pageWipe schedule
When does rustception mapgen test wipe?
Its rhythm cannot be told from the wipes of rustception mapgen test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 13 hours ago.
Lists and filters
How should you read the tags on rustception mapgen test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from rustception mapgen test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show rustception mapgen test?
These Rust Metrics lists carry rustception mapgen test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does rustception mapgen test sit in the rankings?
Ranking for rustception mapgen test: #15,409 on seven-day player hours, top 69% of all ranked servers.
What is the population on rustception mapgen test?
Status for rustception mapgen test: offline. Last seen 2 days 13 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does rustception mapgen test run from?
Reading: location. rustception mapgen test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 27.32.96.95:28035.
What Rust version is rustception mapgen test on?
Reading: rustception mapgen test, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on rustception mapgen test, and is it online?
Check: connection. rustception mapgen test is offline at this moment. Last contact was 2 days 13 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What settings and rules apply on rustception mapgen test?
Check: gather rate. The name rustception mapgen test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
Which map is live on rustception mapgen test?
Procedural map on rustception mapgen test, made by the game's generator.
Connection
How can you get onto rustception mapgen test?
To join: start Rust, press F1 and type client.connect 27.32.96.95:28035. Or press Launch Rust here and Steam opens the game and connects you.