RUST METRICSFlight deck · live data
Data live Servers11,603 Players33,127 Populated2,841 Fresh wipes 3 h67 Scan5 min
‹ All servers27.130.151.211:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST test

Offline 27.130.151.211:28015 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,839no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RUST test wipe, and when?

To tell the rhythm of RUST test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 4 hours ago.

Tags

Which tags does RUST test carry, and what do they mean?

These are the tags RUST test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUST test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUST test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RUST test hold among Rust servers?

Player hours over seven days put RUST test at #13,839, in the top – of all ranked servers.

How full does RUST test get?

RUST test is not responding; status offline, last seen 40 days 5 hours ago.

Operator and location

Where does RUST test sit?

Reading: location. RUST test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 27.130.151.211:28015.

What Rust version is RUST test on?

Rust network protocol 2633 and build 164530 on Windows is the build RUST test runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RUST test, and is it online?

Reading: offline. RUST test last answered 40 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RUST test?

Reading the name gives no gather rate for RUST test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on RUST test?

Procedural map on RUST test, made by the game's generator.

Connection

What do you do to join RUST test?

To join: start Rust, press F1 and type client.connect 27.130.151.211:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.