RUST METRICSFlight deck · live data
Data live Servers11,747 Players58,384 Populated3,437 Fresh wipes 3 h134 Scan5 min
‹ All servers27.130.149.88:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST test

Offline 27.130.149.88:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RUST test wipe?

Its rhythm cannot be told from the wipes of RUST test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days ago.

Lists and filters

Which tags does RUST test carry, and what do they mean?

Tags published by RUST test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUST test appear in Rust Metrics lists and filters?

On Rust Metrics, RUST test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RUST test hold among Rust servers?

Player hours over seven days put RUST test at #15,405, in the top 69% of all ranked servers.

What is the population on RUST test?

Reading for RUST test: offline at this moment; last seen 4 days 16 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does RUST test run from?

No region tag on RUST test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 27.130.149.88:28015.

What Rust version is RUST test on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUST test. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RUST test, and is it online?

RUST test reports offline. The last reading came 4 days 16 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

What rules does RUST test enforce, and what are its settings?

Reading the name gives no gather rate for RUST test. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on RUST test?

Procedural map on RUST test, made by the game's generator.

Join

How can you get onto RUST test?

Press F1 in Rust and enter client.connect 27.130.149.88:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.