SLT Test Server
Offline 24.88.29.245:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:35 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 157/200
- 27/250
- 14/250
- 31/100
- 43/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on SLT Test Server?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
When does SLT Test Server wipe?
To tell the rhythm of SLT Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 9 hours ago the current world was made.
Tags
How should you read the tags on SLT Test Server?
Tags published by SLT Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SLT Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, SLT Test Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does SLT Test Server sit in the rankings?
Ranking for SLT Test Server: #15,900 on seven-day player hours, top 72% of all ranked servers.
What is the population on SLT Test Server?
SLT Test Server is not responding; status offline, last seen 20 days 18 hours ago.
Server details
What location is SLT Test Server hosted in?
Reading: location. SLT Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 24.88.29.245:28015.
What Rust version is SLT Test Server on?
Reading: SLT Test Server, Rust network protocol 2634 and build 167058, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SLT Test Server, and is it online now?
Check: connection. SLT Test Server is offline at this moment. Last contact was 20 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does SLT Test Server enforce, and what are its settings?
Reading the name gives no gather rate for SLT Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is SLT Test Server on?
Procedural map on SLT Test Server, made by the game's generator.
Join
How do you connect to SLT Test Server?
Press F1 in Rust and enter client.connect 24.88.29.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.