RUST METRICSFlight deck · live data
Data live Servers11,694 Players65,057 Populated3,474 Fresh wipes 3 h113 Scan5 min
‹ All servers24.7.71.88:28035
Offline Full Queue Fresh wipe Wipe due No query

Staging Server

Offline 24.7.71.88:28035 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,402top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Staging Server follow?

The rhythm of Staging Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 32 days 20 hours ago.

Tag meanings

Which tags does Staging Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs165824 (Build): The server runs game build 165824; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Staging Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Staging Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Staging Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Staging Server sit in the rankings?

Player hours over seven days put Staging Server at #16,402, in the top 71% of all ranked servers.

What is the population on Staging Server?

Status for Staging Server: offline. Last seen 32 days 20 hours ago.

Server details

Where does Staging Server sit?

Reading: location. Staging Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.7.71.88:28035.

What Rust version is Staging Server on?

Version check: Rust network protocol 2634 and build 165824 on Windows, run by Staging Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Staging Server, and is it online?

Check: connection. Staging Server is offline at this moment. Last contact was 32 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Staging Server enforce, and what are its settings?

No gather rate appears in the name: Staging Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Staging Server on?

The game generates a procedural map for Staging Server.

How to join

How do you connect to Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 24.7.71.88:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs165824,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs165824
Build The server runs game build 165824.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.