Solo
Offline 24.47.219.84:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 588/675
- 363/525
- 49/250
- 40/250
- 130/200
- 140/300
Quick answers
from the figures on this pageReset cycle
How often does Solo wipe, and when?
The rhythm of Solo's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 5 hours ago.
Tag meanings
How should you read the tags on Solo?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Solo. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Solo appear in Rust Metrics lists and filters?
On Rust Metrics, Solo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Solo hold among Rust servers?
Player hours over seven days put Solo at #15,346, in the top 71% of all ranked servers.
What player count does Solo carry?
Reading for Solo: offline at this moment; last seen 15 days 5 hours ago.
Server
Where does Solo sit?
No region tag on Solo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.47.219.84:28015.
What Rust version is Solo on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Solo. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Solo, and is it online now?
Check: connection. Solo is offline at this moment. Last contact was 15 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Solo enforce, and what are its settings?
No gather rate appears in the name: Solo. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Solo?
The game generates a procedural map for Solo.
Connection
What do you do to join Solo?
To join: start Rust, press F1 and type client.connect 24.47.219.84:28015. Or press Launch Rust here and Steam opens the game and connects you.