RUST METRICSFlight deck · live data
Data live Servers11,721 Players48,587 Populated3,224 Fresh wipes 3 h110 Scan5 min
‹ All servers24.45.218.201:29925
Offline Full Queue Fresh wipe Wipe due No query

Project Plagued SKY FLOOR current LOCAL PROTOTYPE

Offline 24.45.218.201:29925 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:40 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Project Plagued SKY FLOOR current LOCAL PROTOTYPE follow?

Its rhythm cannot be told from the wipes of Project Plagued SKY FLOOR current LOCAL PROTOTYPE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 7 hours ago.

Tags

Which tags does Project Plagued SKY FLOOR current LOCAL PROTOTYPE carry, and what do they mean?

Tags published by Project Plagued SKY FLOOR current LOCAL PROTOTYPE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

These Rust Metrics lists carry Project Plagued SKY FLOOR current LOCAL PROTOTYPE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Project Plagued SKY FLOOR current LOCAL PROTOTYPE sit in the rankings?

Player hours over seven days put Project Plagued SKY FLOOR current LOCAL PROTOTYPE at #15,349, in the top 69% of all ranked servers.

What is the population on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Project Plagued SKY FLOOR current LOCAL PROTOTYPE is not responding; status offline, last seen 2 days 2 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is Project Plagued SKY FLOOR current LOCAL PROTOTYPE hosted in?

No region tag on Project Plagued SKY FLOOR current LOCAL PROTOTYPE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 24.45.218.201:29925.

What Rust version is Project Plagued SKY FLOOR current LOCAL PROTOTYPE on?

Rust network protocol 2635 and build 168909 on Windows is the build Project Plagued SKY FLOOR current LOCAL PROTOTYPE runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and is it online?

Project Plagued SKY FLOOR current LOCAL PROTOTYPE reports offline. The last reading came 2 days 2 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

How is Project Plagued SKY FLOOR current LOCAL PROTOTYPE configured, and what rules are in force?

Check: gather rate. The name Project Plagued SKY FLOOR current LOCAL PROTOTYPE does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Check: join. Open Rust, press F1, then enter client.connect 24.45.218.201:29925. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.