Project Plagued SKY FLOOR current LOCAL PROTOTYPE
Offline 24.45.218.201:29925 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/275
- 183/200
- 35/250
- 17/250
- 45/100
- 53/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Project Plagued SKY FLOOR current LOCAL PROTOTYPE follow?
Its rhythm cannot be told from the wipes of Project Plagued SKY FLOOR current LOCAL PROTOTYPE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 7 hours ago.
Tags
Which tags does Project Plagued SKY FLOOR current LOCAL PROTOTYPE carry, and what do they mean?
Tags published by Project Plagued SKY FLOOR current LOCAL PROTOTYPE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
These Rust Metrics lists carry Project Plagued SKY FLOOR current LOCAL PROTOTYPE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does Project Plagued SKY FLOOR current LOCAL PROTOTYPE sit in the rankings?
Player hours over seven days put Project Plagued SKY FLOOR current LOCAL PROTOTYPE at #15,349, in the top 69% of all ranked servers.
What is the population on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
Project Plagued SKY FLOOR current LOCAL PROTOTYPE is not responding; status offline, last seen 2 days 2 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is Project Plagued SKY FLOOR current LOCAL PROTOTYPE hosted in?
No region tag on Project Plagued SKY FLOOR current LOCAL PROTOTYPE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 24.45.218.201:29925.
What Rust version is Project Plagued SKY FLOOR current LOCAL PROTOTYPE on?
Rust network protocol 2635 and build 168909 on Windows is the build Project Plagued SKY FLOOR current LOCAL PROTOTYPE runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and is it online?
Project Plagued SKY FLOOR current LOCAL PROTOTYPE reports offline. The last reading came 2 days 2 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Rules and settings
How is Project Plagued SKY FLOOR current LOCAL PROTOTYPE configured, and what rules are in force?
Check: gather rate. The name Project Plagued SKY FLOOR current LOCAL PROTOTYPE does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
Check: join. Open Rust, press F1, then enter client.connect 24.45.218.201:29925. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.