WHYPrintRust
Online 24.42.149.142:28015 checked 14m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW28d ago | 2 | – | running | 0 |
| Wed 30 Sep, 23:26 UTC29d ago | 2 | – | 1 days | 0 |
| Fri 4 Sep, 23:28 UTC55d ago | – | – | 26 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 95/250
- 126/200
- 417/450
- 23/100
- 493/525
- 384/425
Quick answers
from the figures on this pageWipe timing
What happens on WHYPrintRust when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does WHYPrintRust wipe, and when?
There is no next wipe to predict: WHYPrintRust wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on WHYPrintRust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from WHYPrintRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does WHYPrintRust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WHYPrintRust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does WHYPrintRust sit in the rankings?
Player hours over seven days put WHYPrintRust at #11,154, in the top 50% of all ranked servers.
What player count does WHYPrintRust carry?
0 of 20 slots are filled on WHYPrintRust right now. Check: players over seven days. Average 0, peak 2.
Server
What location is WHYPrintRust hosted in?
No region tag on WHYPrintRust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 24.42.149.142:28015.
What Rust version is WHYPrintRust on?
Rust network protocol 2635 and build 168909 on Linux is the build WHYPrintRust runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on WHYPrintRust, and is it online?
Check: connection. WHYPrintRust is online at this moment. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is WHYPrintRust configured, and what rules are in force?
No gather rate appears in the name: WHYPrintRust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.
What map is WHYPrintRust on?
Check: map. Procedural, generated by the game, on WHYPrintRust.
Connection
How do you connect to WHYPrintRust?
Check: join. Open Rust, press F1, then enter client.connect 24.42.149.142:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.