Vanilla Server #1
Offline 24.38.250.203:28035 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 418/450
- 52/250
- 55/250
- 60/100
- 167/200
Quick answers
from the figures on this pageWipe timing
When does Vanilla Server #1 wipe?
The rhythm of Vanilla Server #1's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 15 hours ago the current world was made.
Tags
How should you read the tags on Vanilla Server #1?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Vanilla Server #1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Vanilla Server #1?
Rust Metrics lists featuring Vanilla Server #1: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Vanilla Server #1 sit in the rankings?
Ranking for Vanilla Server #1: #9,265 on seven-day player hours, top 42% of all ranked servers.
How full does Vanilla Server #1 get?
Reading for Vanilla Server #1: offline at this moment; last seen 5 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Where does Vanilla Server #1 sit?
No region tag on Vanilla Server #1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.38.250.203:28035.
What Rust version is Vanilla Server #1 on?
Reading: Vanilla Server #1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Vanilla Server #1, and is it online now?
Reading: offline. Vanilla Server #1 last answered 5 days 16 hours ago. Reading: 1% uptime over the last 6 full days. It was up 2 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
What settings and rules apply on Vanilla Server #1?
Check: gather rate. The name Vanilla Server #1 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Vanilla Server #1 on?
Check: map. Procedural, generated by the game, on Vanilla Server #1.
Connection
How do you connect to Vanilla Server #1?
Press F1 in Rust and enter client.connect 24.38.250.203:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.