RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers24.26.43.98:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 24.26.43.98:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 64 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,290 ×1000

Entities

48 h range 108,885–111,837 · memory 4,097 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory4,097MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:54 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Rust server | Powered by AMP when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does My Rust server | Powered by AMP follow?

The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 18 hours ago the current world was made.

Tags

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Rust server | Powered by AMP sit in the rankings?

Ranking for My Rust server | Powered by AMP: #15,349 on seven-day player hours, top 69% of all ranked servers.

How full does My Rust server | Powered by AMP get?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. A seven-day average of 0 players is the reading.

Server details

Which location does My Rust server | Powered by AMP run from?

No region comes from My Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 24.26.43.98:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust server | Powered by AMP runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on My Rust server | Powered by AMP within range?

Reading: 79 server fps on average across the last 48 hours. It never dropped below 64. Check: entities. The peak was 111,837, counting buildings, deployables and the rest of the world. Memory peak: 4,153 MB. Expect lag when fps falls and entities climb.

How reliable is My Rust server | Powered by AMP, and is it online now?

Reading: online. My Rust server | Powered by AMP answers right now. Reading: uptime. About 4 days 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 120 of 168 hours, or 71%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does My Rust server | Powered by AMP enforce, and what are its settings?

No gather rate appears in the name: My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust server | Powered by AMP on?

Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 24.26.43.98:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.